Gamers-Corps: Casual Star Wars LEGION Tournament (November 20th)

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Title: Legion Tournament
Price:
$20

Description

Join us on November 20th, 2021 at 10am to start a full day of playing Star Wars tabletop games! Entry fee is $20.00 USD which goes towards in store prize support. All participants will win something. This 'tournament' is strictly for casual fun. Dust off your models, bring your lucky dice and get ready to throw down!

 

**PLEASE ARRIVE ON TIME. MUSIC FEST IS ALSO HAPPENING ON THE 18th. PARKING WILL BE WORST THAN THE STAR WARS X-MAS SPECIAL**

Prize support is participant dependent. 

 

Basic Tournament Guidance:

Prep Time: 10am

Start Time: 11am

End Time: 8pm

 

Legion

Player Materials
Players are responsible for bringing all of the game components they need to play a game of STAR WARS: LEGION. This includes their army, order tokens for each unit, command hand, sufficient dice for attack and defense rolls, movement tools, and a range ruler. In addition, players must bring 12 unique objective, deployment, and condition battle cards, four of each type. When an army list is required, players should bring a completed list or arrive at the venue early to fill one out. Players should fill out an extra copy of their list to present to their opponents. This extra copy should not include command cards or battle cards.
Army Building
Each player must build one army to use in a tournament. Standard Play typically uses the army building rules in the STAR WARS: LEGION Rules Reference, but occasionally an Event Outline will provide alternative army-building rules. For typical Standard Play events, an army cannot exceed 800 points, though it may contain fewer than 800 points. A player’s army must contain miniatures from only one faction unless an effect allows him or her to do otherwise. A player’s army must also include the appropriate number of units of each rank, as listed in the STAR WARS: LEGION Rules Reference. Each player must also build a command hand of seven command cards. A player must include two 1-pip cards, two 2-pip cards, and two 3-pip cards in their command hand. A player cannot include more than one copy of a command card. If a player includes a unique character’s command card, their army must contain that character. Each player must include the “Standing Orders” command card as their seventh command card. Some events may require alternative army-building rules, as described in each event’s Event Outline. Players must use the same army and command hand for the duration of the tournament.

 


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